《打地鼠游戏》是一款敏捷类游戏。我想大家小时候应该都玩过这个游戏吧,这是一款非常有趣的打地鼠游戏。游戏的规则很简单,把冒出头来的地鼠给全部打下去就算成功。那么你知道如何用java来实现这个游戏吗?下面甲骨文OAEC就来为大家讲解java课程的这个经典案例:利用Java实现打地鼠游戏。 代码: public DaDiShu() { addWindowListener(new WindowAdapter(){ //窗口监听事件; public void windowActivated(WindowEvent e) { //实现出现地鼠; do_this_windowActivated(e);} public void windowClosing(WindowEvent e){ //实现统计打击的地鼠数目; do_this_windowClosing(e); } }); /* addMouseListener(new MouseAdapter() { //实现鼠标点击事件的监听; public void mouseClicked(MouseEvent e){ do_this_mouseClicked(e); } }); */ setTitle("\打\地\鼠\游\戏"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); ImageIcon icon1=new ImageIcon("src/images/background.jpg"); setBounds(100, 100,icon1.getIconWidth(),icon1.getIconHeight()); contentPane = new JPanel(); contentPane.setBorder(new EmptyBorder(5, 5, 5, 5)); contentPane.setLayout(new BorderLayout(0, 0)); contentPane.setOpaque(false); setContentPane(contentPane); JLabel backlabel = new JLabel(""); contentPane.add(backlabel, BorderLayout.CENTER); //ImageIcon background = newImageIcon(DaDiShu.class.getResource("/images/background.jpg")); backlabel.setBounds(0, 0, icon1.getIconWidth(),icon1.getIconHeight()); backlabel.setIcon(icon1); getLayeredPane().add(backlabel, new Integer(Integer.MIN_VALUE)); icon2=new ImageIcon("src/images/mouse.png"); label[0] = new JLabel(" "); label[0].setBounds(236, 253,icon2.getIconWidth(),icon2.getIconHeight()); //label[0].setIcon(icon2); contentPane.add(label[0]); label[1] = new JLabel(" "); label[1].setBounds(334, 242,icon2.getIconWidth(),icon2.getIconHeight()); contentPane.add(label[1]); label[2] = new JLabel(" "); label[2].setBounds(244, 293,icon2.getIconWidth(),icon2.getIconHeight()); contentPane.add(label[2]); label[3] = new JLabel(" "); label[3].setBounds(382, 289,icon2.getIconWidth(),icon2.getIconHeight()); contentPane.add(label[3]); label[4] = new JLabel(" "); label[4].setBounds(355, 356,icon2.getIconWidth(),icon2.getIconHeight()); contentPane.add(label[4]); label[5] = new JLabel(" "); label[5].setBounds(185, 347,icon2.getIconWidth(),icon2.getIconHeight()); contentPane.add(label[5]); label[6] = new JLabel(" "); label[6].setBounds(94, 320, icon2.getIconWidth(),icon2.getIconHeight()); //label[6].setIcon(icon2); contentPane.add(label[6]); for(int i = 0; i < 7; i++) { label.addMouseListener(new MouseAdapter() { //实现鼠标点击事件的监听; public void mouseClicked(MouseEvent e){ do_this_mouseClicked(e); } }); } } protected voiddo_this_windowActivated(WindowEvent e){ Thread thread=new Thread(new DadishuDemo()); thread.start(); } protected void do_this_windowClosing(WindowEvente){ JOptionPane.showMessageDialog(this, "You catch "+number+"mouses in sum!", "Congratulation!",JOptionPane.QUESTION_MESSAGE); } private class DadishuDemo implements Runnable{ public void run(){ while(true){ try { Thread.sleep(1000); }catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } int i=new Random().nextInt(7); label.setIcon(icon2); try { Thread.sleep(1000); }catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } label.setIcon(null); } } } protected void do_this_mouseClicked(MouseEvent e){ Object source=e.getSource(); JLabel mouse=(JLabel)source; mouse.setIcon(null); number++; } } 你学会了吗?如果还不是很明白建议观看我们java免费学习视频,可以到百度传课或者腾讯视频搜索海文IT教育观看哦。 更多精彩课程尽在上海海文信息技术有限公司,http://www.oracleoaec.net/
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